Click or drag to resize

PlantType Properties

The PlantType type exposes the following members.

Properties
 NameDescription
Public propertyAges The possible ages of the plant.
Public propertyAnyData The user data of the component.
(Inherited from Component)
Public propertyBaseType Gets the base type of the object.
(Inherited from Component)
Public propertyCloneSupport Whether the object supports cloning.
(Inherited from Component)
Public propertyCollision Whether to generate collision meshes.
Public propertyComponents Gets the collection of the child components.
(Inherited from Component)
Public propertyCreatedByBaseType Whether the object is created using a base type.
(Inherited from Component)
Public propertyDisplayInEditor Whether to show the object in the editor.
(Inherited from Component)
Public propertyDisposed Whether the object is disposed.
(Inherited from Component)
Public propertyEditorDocumentConfiguration Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component)
Public propertyEditorReadOnly Whether the object is read only in the editor.
(Inherited from Component)
Public propertyEditorReadOnlyInHierarchy Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component)
Public propertyEnabled Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component)
Public propertyEnabledInHierarchy Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component)
Public propertyEnabledInHierarchyAndIsInstance Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component)
Public propertyGenerateGroups Whether to generate groups of meshes.
Public propertyGenerateIndividuals Whether to generate individual meshes.
Public propertyGroupMaxIncline The maximal incline in the group.
Public propertyGroupMaxInclineFromCenter The maximal incline from the center in the group.
Public propertyGroupRadius The radius of the group of meshes.
Public propertyGroupSize The size of the group of meshes.
Public propertyHierarchyController Gets the object hierarchy control controller.
(Inherited from Component)
Public propertyIsResource
(Inherited from Component)
Public propertyLODDistance The distance from the previous to the next level of detail. The result value depends mesh bounds, MatureHeight.
Public propertyLODLevels The amount of levels of detail to generate.
Public propertyLODScale The distance multiplier when determining the level of detail.
Public propertyLODScaleShadows The distance multiplier when determining the level of detail for shadows. Set 100 or more to always use the best LOD for shadows.
Public propertyLODVoxelFillHolesDistance The maximal distance to fill holes, which happens when ray matching can't find the result because reach max steps limitations.
Public propertyLODVoxelGrid The size of a voxel grid of a last LOD.
Public propertyLODVoxels Whether to generate a voxel grid for a last LOD.
Public propertyLODVoxelThinFactor The factor to changing the visibility of thin objects. It is also useful when your model has holes in its shape, the algorithm thinks your model is empty inside.
Public propertyMatureAge The age at which active growth ceases.
Public propertyMatureHeight The height range at mature age.
Public propertyName The name of the component.
(Inherited from Component)
Public propertyNetworkID
(Inherited from Component)
Public propertyNetworkIsClient
(Inherited from Component)
Public propertyNetworkIsServer Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component)
Public propertyNetworkIsSingle
(Inherited from Component)
Public propertyNetworkIsSingleOrClient
(Inherited from Component)
Public propertyNetworkMode Whether to enable synchronization of the component between server and clients.
(Inherited from Component)
Public propertyNetworkModeUsers
(Inherited from Component)
Public propertyParent Gets the parent object.
(Inherited from Component)
Public propertyParentRoot Gets the parent root object.
(Inherited from Component)
Public propertyPredefinedConfiguration The predefined configuration.
Public propertyRemoveFromParentQueued Whether the object is placed in the detach queue from the parent.
(Inherited from Component)
Public propertySaveSupport Whether the object supports saving to a file.
(Inherited from Component)
Public propertyScreenLabel The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component)
Public propertySegmentsByCircle The amount of segments by circle.
Public propertySegmentsByMeter The amount of segments by length.
Public propertyTypeSettingsPrivateObjects Object settings when used as a type.
(Inherited from Component)
Public propertyVariations The number of variations to generate.
Top
See Also