Component Properties |
The Component type exposes the following members.
| Name | Description | |
|---|---|---|
| AnyData | The user data of the component. | |
| BaseType | Gets the base type of the object. | |
| CloneSupport | Whether the object supports cloning. | |
| Components | Gets the collection of the child components. | |
| CreatedByBaseType | Whether the object is created using a base type. | |
| DisplayInEditor | Whether to show the object in the editor. | |
| Disposed | Whether the object is disposed. | |
| EditorDocumentConfiguration | Gets or sets the configuration data of the object's settings in the editor. | |
| EditorReadOnly | Whether the object is read only in the editor. | |
| EditorReadOnlyInHierarchy | Whether the object is read-only in the editor with respect to parent objects. | |
| Enabled | Whether the component is enabled. Any functionality of component is not works when it disabled. | |
| EnabledInHierarchy | Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled. | |
| EnabledInHierarchyAndIsInstance | Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled. | |
| HierarchyController | Gets the object hierarchy control controller. | |
| IsResource | ||
| Name | The name of the component. | |
| NetworkID | ||
| NetworkIsClient | ||
| NetworkIsServer | Whether to work in network server mode. It is false until the scene is not loaded. | |
| NetworkIsSingle | ||
| NetworkIsSingleOrClient | ||
| NetworkMode | Whether to enable synchronization of the component between server and clients. | |
| NetworkModeUsers | ||
| Parent | Gets the parent object. | |
| ParentRoot | Gets the parent root object. | |
| RemoveFromParentQueued | Whether the object is placed in the detach queue from the parent. | |
| SaveSupport | Whether the object supports saving to a file. | |
| ScreenLabel | The displaying mode of an on-screen label of the component in the scene editor. | |
| TypeSettingsPrivateObjects | Object settings when used as a type. |