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Component Properties

The Component type exposes the following members.

Properties
 NameDescription
Public propertyAnyData The user data of the component.
Public propertyBaseType Gets the base type of the object.
Public propertyCloneSupport Whether the object supports cloning.
Public propertyComponents Gets the collection of the child components.
Public propertyCreatedByBaseType Whether the object is created using a base type.
Public propertyDisplayInEditor Whether to show the object in the editor.
Public propertyDisposed Whether the object is disposed.
Public propertyEditorDocumentConfiguration Gets or sets the configuration data of the object's settings in the editor.
Public propertyEditorReadOnly Whether the object is read only in the editor.
Public propertyEditorReadOnlyInHierarchy Whether the object is read-only in the editor with respect to parent objects.
Public propertyEnabled Whether the component is enabled. Any functionality of component is not works when it disabled.
Public propertyEnabledInHierarchy Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
Public propertyEnabledInHierarchyAndIsInstance Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
Public propertyHierarchyController Gets the object hierarchy control controller.
Public propertyIsResource 
Public propertyName The name of the component.
Public propertyNetworkID 
Public propertyNetworkIsClient 
Public propertyNetworkIsServer Whether to work in network server mode. It is false until the scene is not loaded.
Public propertyNetworkIsSingle 
Public propertyNetworkIsSingleOrClient 
Public propertyNetworkMode Whether to enable synchronization of the component between server and clients.
Public propertyNetworkModeUsers 
Public propertyParent Gets the parent object.
Public propertyParentRoot Gets the parent root object.
Public propertyRemoveFromParentQueued Whether the object is placed in the detach queue from the parent.
Public propertySaveSupport Whether the object supports saving to a file.
Public propertyScreenLabel The displaying mode of an on-screen label of the component in the scene editor.
Public propertyTypeSettingsPrivateObjects Object settings when used as a type.
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