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BuildingElement Properties

The BuildingElement type exposes the following members.

Properties
 NameDescription
Public propertyAnyData The user data of the component.
(Inherited from Component)
Public propertyBaseType Gets the base type of the object.
(Inherited from Component)
Public propertyCloneSupport Whether the object supports cloning.
(Inherited from Component)
Public propertyComponents Gets the collection of the child components.
(Inherited from Component)
Public propertyCreatedByBaseType Whether the object is created using a base type.
(Inherited from Component)
Public propertyCullingByCameraDirection Whether to cull visibility by the camera direction.
Public propertyDisplayInEditor Whether to show the object in the editor.
(Inherited from Component)
Public propertyDisposed Whether the object is disposed.
(Inherited from Component)
Public propertyDistance The distance of surrounding objects.
Public propertyEditorDocumentConfiguration Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component)
Public propertyEditorReadOnly Whether the object is read only in the editor.
(Inherited from Component)
Public propertyEditorReadOnlyInHierarchy Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component)
Public propertyElementType The type of the element.
Public propertyEnabled Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component)
Public propertyEnabledInHierarchy Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component)
Public propertyEnabledInHierarchyAndIsInstance Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component)
Public propertyHierarchyController Gets the object hierarchy control controller.
(Inherited from Component)
Public propertyInterval The interval of surrounding objects.
Public propertyIsResource
(Inherited from Component)
Public propertyLevels The level interval where the element can be created.
Public propertyMesh The mesh of the element.
Public propertyName The name of the component.
(Inherited from Component)
Public propertyNetworkID
(Inherited from Component)
Public propertyNetworkIsClient
(Inherited from Component)
Public propertyNetworkIsServer Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component)
Public propertyNetworkIsSingle
(Inherited from Component)
Public propertyNetworkIsSingleOrClient
(Inherited from Component)
Public propertyNetworkMode Whether to enable synchronization of the component between server and clients.
(Inherited from Component)
Public propertyNetworkModeUsers
(Inherited from Component)
Public propertyOverrideHeight Override height for affected levels by the element. Set 0 to use default element height.
Public propertyParent Gets the parent object.
(Inherited from Component)
Public propertyParentRoot Gets the parent root object.
(Inherited from Component)
Public propertyPositionOffset The position offset of the element.
Public propertyProbability The probability of choosing this element from others.
Public propertyRemoveFromParentQueued Whether the object is placed in the detach queue from the parent.
(Inherited from Component)
Public propertyRotationOffset The rotation offset of the element.
Public propertySaveSupport Whether the object supports saving to a file.
(Inherited from Component)
Public propertyScaleOffset The scale offset of the element.
Public propertyScreenLabel The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component)
Public propertySides The sides where the element can be created.
Public propertyStep The step of surrounding objects.
Public propertyTypeSettingsPrivateObjects Object settings when used as a type.
(Inherited from Component)
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See Also