ScenePhysicsCheckActiveEdges Property |
When false, we prevent collision against non-active (shared) edges. Mainly for debugging the algorithm.
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic Reference<bool> PhysicsCheckActiveEdges { get; set; }Property Value
ReferenceBoolean
See Also