RenderToFileFillTransparentPixelsByNearPixels Property |
Whether to fill transparent pixels of generated textures by near pixels to make mipmapping work good.
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic Reference<bool> FillTransparentPixelsByNearPixels { get; set; }Property Value
ReferenceBoolean
See Also