Click or drag to resize

MaterialDepthOffsetMode Property

The depth offset mode gives the ability to change output depth in the fragment shader. Works only for deferred shading.

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public Reference<MaterialDepthOffsetModeEnum> DepthOffsetMode { get; set; }

Property Value

ReferenceMaterialDepthOffsetModeEnum
See Also