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EngineAppEngineTime Property

Gets the current time in the engine. The engine time is updated once before a simulation step or before a frame update if it is an editor.

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public static double EngineTime { get; }

Property Value

Double
See Also