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MaterialNewObjectSettingsConfigureTexturesFromFolder Property

The mode for automatic adjustment textures of a material. The texture files must be in the folder of a material. The mode does not always work, for example, when there are several files suitable for one channel texture.

Namespace: NeoAxis.Editor
Assembly: NeoAxis.Core.Editor (in NeoAxis.Core.Editor.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public bool ConfigureTexturesFromFolder { get; set; }

Property Value

Boolean
See Also