ViewportRenderingContextRenderQuadToCurrentViewport Method |
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic void RenderQuadToCurrentViewport(
CanvasRendererShaderItem shader,
CanvasRendererBlendingType blending = CanvasRendererBlendingType.Opaque,
bool flipY = false,
bool registerUniformsAndSetIdentityMatrix = true
)
Parameters
- shader CanvasRendererShaderItem
-
- blending CanvasRendererBlendingType (Optional)
-
- flipY Boolean (Optional)
-
- registerUniformsAndSetIdentityMatrix Boolean (Optional)
-
See Also