SceneSoundPlay2D(SoundData, Double, Double) Method |
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic SoundVirtualChannel SoundPlay2D(
SoundData sound,
double priority = 0.5,
double volume = 1
)
Parameters
- sound SoundData
-
- priority Double (Optional)
-
- volume Double (Optional)
-
Return Value
SoundVirtualChannel
See Also