ScenePhysicsWorldClassCreateRigidBody Method |
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic ScenePhysicsWorldClassBody CreateRigidBody(
ScenePhysicsWorldClassShape shape,
bool shapeAutoDestroy,
Object owner,
PhysicsMotionType motionType,
float linearDamping,
float angularDamping,
ref Vector3 position,
ref QuaternionF rotation,
bool activate,
float mass,
ref Vector3F centerOfMassOffset,
PhysicsMotionQuality motionQuality,
bool characterMode
)
Parameters
- shape ScenePhysicsWorldClassShape
-
- shapeAutoDestroy Boolean
-
- owner Object
-
- motionType PhysicsMotionType
-
- linearDamping Single
-
- angularDamping Single
-
- position Vector3
-
- rotation QuaternionF
-
- activate Boolean
-
- mass Single
-
- centerOfMassOffset Vector3F
-
- motionQuality PhysicsMotionQuality
-
- characterMode Boolean
-
Return Value
ScenePhysicsWorldClassBody
See Also