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Matrix4FLookAt(Vector3F, Vector3F, Vector3F, Matrix4F) Method

Creates a look-at matrix.

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public static void LookAt(
	ref Vector3F eye,
	ref Vector3F dir,
	ref Vector3F up,
	out Matrix4F result
)

Parameters

eye  Vector3F
Eye (camera) position in world space.
dir  Vector3F
Target position in world space.
up  Vector3F
Up vector in world space.
result  Matrix4F
When the method completes, contains the instance of Matrix4F that transforms world space to camera space.
See Also