Matrix4FLookAt(Vector3F, Vector3F, Vector3F, Matrix4F) Method |
Creates a look-at matrix.
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic static void LookAt(
ref Vector3F eye,
ref Vector3F dir,
ref Vector3F up,
out Matrix4F result
)
Parameters
- eye Vector3F
- Eye (camera) position in world space.
- dir Vector3F
- Target position in world space.
- up Vector3F
- Up vector in world space.
- result Matrix4F
- When the method completes, contains the instance of Matrix4F that transforms world space to camera space.
See Also