Create a joint to constrain bodies together. This may cause the connected bodies to cease colliding.
Warning: This method is locked during callbacks.
Namespace: Internal.tainicom.Aether.Physics2D.DynamicsAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic void Add(
Joint joint
)
Parameters
- joint Joint
- The joint.
Exceptions
See Also