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RopeJoint Constructor

Constructor for RopeJoint.

Namespace: Internal.tainicom.Aether.Physics2D.Dynamics.Joints
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public RopeJoint(
	Body bodyA,
	Body bodyB,
	Vector2 anchorA,
	Vector2 anchorB,
	bool useWorldCoordinates = false
)

Parameters

bodyA  Body
The first body
bodyB  Body
The second body
anchorA  Vector2
The anchor on the first body
anchorB  Vector2
The anchor on the second body
useWorldCoordinates  Boolean  (Optional)
Set to true if you are using world coordinates as anchors.
See Also