Click or drag to resize

JointFactoryCreateFrictionJoint(World, Body, Body) Method


Namespace: Internal.tainicom.Aether.Physics2D.Dynamics.Joints
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public static FrictionJoint CreateFrictionJoint(
	World world,
	Body bodyA,
	Body bodyB
)

Parameters

world  World
 
bodyA  Body
 
bodyB  Body
 

Return Value

FrictionJoint
See Also