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BodyGetLocalPoint(Vector2) Method

Gets a local point relative to the body's origin given a world point. Note that the vector only takes the rotation into account, not the position.

Namespace: Internal.tainicom.Aether.Physics2D.Dynamics
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public Vector2 GetLocalPoint(
	ref Vector2 worldPoint
)

Parameters

worldPoint  Vector2
A point in world coordinates.

Return Value

Vector2
The corresponding local point relative to the body's origin.
See Also