DynamicTreeTRebuildBottomUp Method |
Build an optimal tree. Very expensive. For testing.
Namespace: Internal.tainicom.Aether.Physics2D.CollisionAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic void RebuildBottomUp()
See Also