Verify that the bounds are sorted. And the bounds are valid numbers (not NaN).
Namespace: Internal.tainicom.Aether.Physics2D.CollisionAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
SyntaxReturn Value
Booleantrue if this instance is valid; otherwise,
false.
See Also