BgfxSetTransform(Single*, Int32) Method |
Sets the model transform to use for drawing primitives.
Namespace: Internal.SharpBgfxAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic static int SetTransform(
float* matrix,
int count = 1
)
Parameters
- matrix Single*
- A pointer to one or more matrices to set.
- count Int32 (Optional)
- The number of matrices in the array.
Return Value
Int32An index into the matrix cache to allow reusing the matrix in other calls.
See Also