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BgfxSetTransform(Single*, Int32) Method

Sets the model transform to use for drawing primitives.

Namespace: Internal.SharpBgfx
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public static int SetTransform(
	float* matrix,
	int count = 1
)

Parameters

matrix  Single*
A pointer to one or more matrices to set.
count  Int32  (Optional)
The number of matrices in the array.

Return Value

Int32
An index into the matrix cache to allow reusing the matrix in other calls.
See Also