RayCastInputMaxFraction Field |
The ray extends from p1 to p1 + maxFraction * (p2 - p1).
If you supply a max fraction of 1, the ray extends from p1 to p2.
A max fraction of 0.5 makes the ray go from p1 and half way to p2.
Namespace: Internal.tainicom.Aether.Physics2D.CollisionAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
See Also