Terrain Events |
The Terrain type exposes the following members.
| Name | Description | |
|---|---|---|
| AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component) | |
| CastShadowsChanged | Occurs when the CastShadows property value changes. | |
| CloneEvent |
Occurs when object is cloned.
(Inherited from Component) | |
| CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component) | |
| CollisionChanged | Occurs when the Collision property value changes. | |
| CollisionFrictionChanged | Occurs when the CollisionFriction property value changes. | |
| CollisionMaterialChanged | Occurs when the CollisionMaterial property value changes. | |
| CollisionRestitutionChanged | Occurs when the CollisionRestitution property value changes. | |
| ComponentAdded |
Occurs when a child component is added.
(Inherited from Component) | |
| ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component) | |
| ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component) | |
| DebugDrawSurfaceObjectsBoundsChanged | Occurs when the DebugDrawSurfaceObjectsBounds property value changes. | |
| DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| DisabledInSimulationAndIsInstance |
Occurs when the object is detached from a hierarchy of the components or is disabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component) | |
| DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component) | |
| EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component) | |
| EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component) | |
| EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| EnabledInSimulationAndIsInstance |
Occurs when the object is attached to a hierarchy of the components, it is enabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| GetHeightWithoutPositionOverride | ||
| HeightmapSizeChanged | Occurs when the HeightmapSize property value changes. | |
| HolesChanged | ||
| HolesEnabledChanged | Occurs when the HolesEnabled property value changes. | |
| HorizontalSizeChanged | Occurs when the HorizontalSize property value changes. | |
| LoadEvent |
Occurs during object loading.
(Inherited from Component) | |
| LODCountChanged | Occurs when the LODCount property value changes. | |
| LODDistanceChanged | Occurs when the LODDistance property value changes. | |
| LODEnabledChanged | Occurs when the LODEnabled property value changes. | |
| MaterialChanged | Occurs when the Material property value changes. | |
| MaterialColorChanged | Occurs when the MaterialColor property value changes. | |
| MaterialUV0Changed | Occurs when the MaterialUV0 property value changes. | |
| MaterialUV1Changed | Occurs when the MaterialUV1 property value changes. | |
| MaterialUVCurvatureFrequencyChanged | Occurs when the MaterialUVCurvatureFrequency property value changes. | |
| MaterialUVCurvatureIntensityChanged | Occurs when the MaterialUVCurvatureIntensity property value changes. | |
| MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component) | |
| MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component) | |
| MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component) | |
| MotionBlurFactorChanged | Occurs when the MotionBlurFactor property value changes. | |
| NameChanged |
Occurs when component name is changed.
(Inherited from Component) | |
| NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component) | |
| OccluderChanged | Occurs when the Occluder property value changes. | |
| PaintMaskSizeChanged | Occurs when the PaintMaskSize property value changes. | |
| PositionChanged | Occurs when the Position property value changes. | |
| PrecalculateObjectsChanged | Occurs when the PrecalculateObjects property value changes. | |
| PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component) | |
| ReceiveDecalsChanged | Occurs when the ReceiveDecals property value changes. | |
| ReceiveNetworkMessageFromClient | (Inherited from Component) | |
| ReceiveNetworkMessageFromServer | (Inherited from Component) | |
| RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component) | |
| SaveEvent |
Occurs during object saving.
(Inherited from Component) | |
| SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component) | |
| ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component) | |
| SimulationStep |
Occurs during the simulation step.
(Inherited from Component) | |
| SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component) | |
| SurfaceChanged | Occurs when the Surface property value changes. | |
| SurfaceObjectsCastShadowsChanged | Occurs when the SurfaceObjectsCastShadows property value changes. | |
| SurfaceObjectsChanged | Occurs when the SurfaceObjects property value changes. | |
| SurfaceObjectsCollisionChanged | Occurs when the SurfaceObjectsCollision property value changes. | |
| SurfaceObjectsColorChanged | Occurs when the SurfaceObjectsColor property value changes. | |
| SurfaceObjectsDistributionChanged | Occurs when the SurfaceObjectsDistribution property value changes. | |
| SurfaceObjectsScaleChanged | Occurs when the SurfaceObjectsScale property value changes. | |
| SurfaceObjectsVisibilityDistanceFactorChanged | Occurs when the SurfaceObjectsVisibilityDistanceFactor property value changes. | |
| TileSizeChanged | Occurs when the TileSize property value changes. | |
| UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component) | |
| VisibleChanged | Occurs when the Visible property value changes. |