Project |
The ProjectSettingsPage_ShaderEditor type exposes the following members.
| Name | Description | |
|---|---|---|
| AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component) | |
| CloneEvent |
Occurs when object is cloned.
(Inherited from Component) | |
| CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component) | |
| ComponentAdded |
Occurs when a child component is added.
(Inherited from Component) | |
| ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component) | |
| ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component) | |
| DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| DisabledInSimulationAndIsInstance |
Occurs when the object is detached from a hierarchy of the components or is disabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component) | |
| DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component) | |
| EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component) | |
| EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component) | |
| EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| EnabledInSimulationAndIsInstance |
Occurs when the object is attached to a hierarchy of the components, it is enabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| LoadEvent |
Occurs during object loading.
(Inherited from Component) | |
| MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component) | |
| MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component) | |
| MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component) | |
| NameChanged |
Occurs when component name is changed.
(Inherited from Component) | |
| NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component) | |
| PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component) | |
| ReceiveNetworkMessageFromClient | (Inherited from Component) | |
| ReceiveNetworkMessageFromServer | (Inherited from Component) | |
| RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component) | |
| SaveEvent |
Occurs during object saving.
(Inherited from Component) | |
| SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component) | |
| ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component) | |
| ShaderEditorAutoCompileTimeInSecondsChanged | Occurs when the ShaderEditorAutoCompileTimeInSeconds property value changes. | |
| ShaderEditorBackgroundColorDarkThemeChanged | Occurs when the ShaderEditorBackgroundColorDarkTheme property value changes. | |
| ShaderEditorBackgroundColorLightThemeChanged | Occurs when the ShaderEditorBackgroundColorLightTheme property value changes. | |
| ShaderEditorDisplayLineNumbersChanged | Occurs when the ShaderEditorDisplayLineNumbers property value changes. | |
| ShaderEditorFontChanged | Occurs when the ShaderEditorFont property value changes. | |
| ShaderEditorFontSizeChanged | Occurs when the ShaderEditorFontSize property value changes. | |
| ShaderEditorSearchBackgroundDarkThemeChanged | Occurs when the ShaderEditorSearchBackgroundDarkTheme property value changes. | |
| ShaderEditorSearchBackgroundLightThemeChanged | Occurs when the ShaderEditorSearchBackgroundLightTheme property value changes. | |
| ShaderEditorSelectionBackgroundDarkThemeChanged | Occurs when the ShaderEditorSelectionBackgroundDarkTheme property value changes. | |
| ShaderEditorSelectionBackgroundLightThemeChanged | Occurs when the ShaderEditorSelectionBackgroundLightTheme property value changes. | |
| ShaderEditorSelectionForegroundDarkThemeChanged | Occurs when the ShaderEditorSelectionForegroundDarkTheme property value changes. | |
| ShaderEditorSelectionForegroundLightThemeChanged | Occurs when the ShaderEditorSelectionForegroundLightTheme property value changes. | |
| ShaderEditorWordWrapChanged | Occurs when the ShaderEditorWordWrap property value changes. | |
| SimulationStep |
Occurs during the simulation step.
(Inherited from Component) | |
| SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component) | |
| UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component) |