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ParticleEmitter Events

The ParticleEmitter type exposes the following members.

Events
 NameDescription
Public eventAddedToParent Occurs when a component is added to the parent.
(Inherited from Component)
Public eventAngularVelocityChangedOccurs when the AngularVelocity property value changes.
Public eventCastShadowsChangedOccurs when the CastShadows property value changes.
Public eventCloneEvent Occurs when object is cloned.
(Inherited from Component)
Public eventCloneSupportChanged Occurs after changing value of CloneSupport property.
(Inherited from Component)
Public eventColorChangedOccurs when the Color property value changes.
Public eventComponentAdded Occurs when a child component is added.
(Inherited from Component)
Public eventComponentRemoved Occurs when a child component is removed.
(Inherited from Component)
Public eventComponentsChanged Occurs when the set of children is changed.
(Inherited from Component)
Public eventDirectionChangedOccurs when the Direction property value changes.
Public eventDisabledEvent Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventDisabledInSimulation Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventDispersionAngleChangedOccurs when the DispersionAngle property value changes.
Public eventDisplayInEditorChanged Occurs when value of DisplayInEditor property is changed.
(Inherited from Component)
Public eventDisposeEvent Occurs when the object is disposed.
(Inherited from Component)
Public eventDurationChangedOccurs when the Duration property value changes.
Public eventEnabledChanged Occurs when the Enabled property value changes.
(Inherited from Component)
Public eventEnabledEvent Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventEnabledInHierarchyChanged Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component)
Public eventEnabledInSimulation Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventGravityMultiplierChangedOccurs when the GravityMultiplier property value changes.
Public eventLifetimeChangedOccurs when the Lifetime property value changes.
Public eventLoadEvent Occurs during object loading.
(Inherited from Component)
Public eventMaterialChangedOccurs when the Material property value changes.
Public eventMeshChangedOccurs when the Mesh property value changes.
Public eventMetadataGetMemberBySignatureEvent Occurs when the object metadata member is received by name.
(Inherited from Component)
Public eventMetadataGetMembersEvent Occurs upon receipt of the object's metadata members.
(Inherited from Component)
Public eventMetadataGetMembersFilterEvent Occurs when filtering receive members of the object metadata.
(Inherited from Component)
Public eventMotionBlurFactorChangedOccurs when the MotionBlurFactor property value changes.
Public eventNameChanged Occurs when component name is changed.
(Inherited from Component)
Public eventNetworkModeChangedOccurs when the NetworkMode property value changes.
(Inherited from Component)
Public eventPreloadResourcesEvent Occurs when preloading the resources used by the object.
(Inherited from Component)
Public eventReceiveDecalsChangedOccurs when the ReceiveDecals property value changes.
Public eventReceiveNetworkMessageFromClient
(Inherited from Component)
Public eventReceiveNetworkMessageFromServer
(Inherited from Component)
Public eventRemovedFromParent Occurs when a component is removed from the parent.
(Inherited from Component)
Public eventRenderingModeChangedOccurs when the RenderingMode property value changes.
Public eventRotateAlongMovementChangedOccurs when the RotateAlongMovement property value changes.
Public eventRotationChangedOccurs when the Rotation property value changes.
Public eventSaveEvent Occurs during object saving.
(Inherited from Component)
Public eventSaveSupportChanged Occurs after changing value of SaveSupport property.
(Inherited from Component)
Public eventScreenLabelChangedOccurs when the ScreenLabel property value changes.
(Inherited from Component)
Public eventSimulationStep Occurs during the simulation step.
(Inherited from Component)
Public eventSimulationStepClient Occurs during the simulation step.
(Inherited from Component)
Public eventSizeChangedOccurs when the Size property value changes.
Public eventSpawnCountChangedOccurs when the SpawnCount property value changes.
Public eventSpawnRateChangedOccurs when the SpawnRate property value changes.
Public eventSpeedChangedOccurs when the Speed property value changes.
Public eventStartTimeChangedOccurs when the StartTime property value changes.
Public eventUpdateEvent Occurs during the update process of all objects.
(Inherited from Component)
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See Also